Jun
The How to Fighter Guide
Fighter in General
The fighter is probably the fastest in terms of training. This is because they have two skills that are very helpful. Rage, a popular party skill, increases weapon attack but lowers weapon defense. However, it is still extremely useful because in exchange for five damage you are able to do hundreds of more damage. In addition you have the skill power guard. When you use power guard, damage is reflected back onto the enemy. At maxed it is 40%. This means that the monster will get hit 40% of the damage it did to you. This is a big pot saver and it helps as temporary armor as well.
The fighter using these two skills, will be able to have great attack and also have great defense. In addition a fighter can pick a sword or axe. Most people go sword and rarely any go axe. However, in my opinion both are good. The thing to watch out for is that sword is much more expensive than axe. Now you have a choice of using two handed or one handed. One handed is very weak. A 70 att one hand is weaker than a 60 att two hand. Why? This is because the damage calculations are different. If you want more damage, possibly way more damage, choose two hand. However keep in mind the disadvantages. A two handed weapon is a bit slower. A one handed weapon is faster. A one handed weapon is weaker, but you can carry a shield.
Stats Allocation
As long if you get 80 dex you should be fine. You can go 1 dex and 4 str per level after you get your second job. This means you will get enough at level 50. However, another method is to try and get your dex and str up according to equipment.
If you are calculating beforehand, and you think that you will need more strength, go ahead and put 5 str and 0 dex for a level. If you think you are short on dex and need more, put some more dex instead of str. However, do not put 5 into dex for four levels then leave it like that. I assure you, this will be very bad. That means you won’t be able to wear level 35 armor and possibly level 40 armor. This may not seem bad, but it will leave a forever mark in your head. Also there may be another problem. Because new items are being discovered, you may need more dex than usual. If this happens, I advise you to quickly put the needed dex in. This should be what you have:
Level 30: Str: * Dex: 60 Int: 4 or 5 Luk: 4 or 5
Level 40: Str: * Dex: 70 Int: 4 or 5 Luk: 4 or 5
Level 50: Str: * Dex: 80 Int: 4 or 5 Luk: 4 or 5
level 60: Str: * Dex: 80 Int: 4 or 5 Luk: 4 or 5
Although some of you might say that you will need dex to hit monsters, I have explained earlier that accuracy is not totally based on your dex. Some or most of it may be based on your level as well. That is why you might not be able to hit a level 60 monster at level 50, but be able to hit that monster at level 60 with the same dex.
Fighter Skills
Max level: 20
Requirements: none
Increases your minimum damage in sword.
Level 1: Sword Mastery 15%, accuracy +1
Level 10: Sword Mastery 35%, accuracy +10
Level 20: Sword Mastery 60%, accuracy +20
If you pick sword, get this to 19 quickly. The reason you don’t want to get it to 20 is because you need to max out other skills as quickly as possible. One point won’t kill you. Max it out near the end. Sword Mastery improves only minimum damage, so having a sword makes you have even greater accuracy.
Max level: 20
Requirements: none
Increases your minimum damage in axe.
Level 1: Axe Mastery 15%, accuracy +1
Level 10: Axe Mastery 35%, accuracy +10
Level 20: Axe Mastery 60%, accuracy +20
This is the same as sword mastery except it is axe mastery instead. Axe mastery increases axe minimum damage. Since axes have bad damage with stab, it is a great boost to have more accuracy. Get this to 19 as soon as possible.
Max level: 30
Requirements: 3 in Sword Mastery
For every power strike and slash blast, there is a chance of a second hit that is twice as fast, costs zero mp, and damages more.
Level 1: 2% success rate, final attack with sword damage 105%
Level 15: 30% success rate, final attack with sword damage 175%
Level 30: 60% success rate, final attack with sword damage 250%
When using a sword power strike or slash blast, there is a chance to attack again with twice the speed and 250% more power. Although this may seem great there’s a catch… or catches. First, this attack does not always knock back and you will step forward. This means you probably will get hit. Though, the enemy probably dies before you hit it though. However, this will suck with bosses since it will really hurt.
Another catch is that it only works with power strike and slash blast. It does not work with many of the 3rd job skills. Then there’s another catch. If this attack activates while using slash blast, the damage is increased with the first monster you hit, then for every monster it passes through it does lesser damage. There is a bonus though, it costs no mp for final attack.
Max level: 30
Requirements: 3 in Axe Mastery
Level 1: 2% success rate, final attack with axe damage 105%
Level 15: 30% success rate, final attack with axe damage 175%
Level 30: 60% success rate, final attack with axe damage 250%
For every power strike and slash blast, there is a chance of a second hit that is twice as fast, costs zero mp, and damages more.
The same as sword final attack, except for the fact that you probably will do lesser damage with stab attacks. Some people choose not to get final attack because of its catches. However, if you are playing fighter, final attack is useful for some of the third jobs.
Max level: 20
Requirements: 5 in Sword Mastery
Temporarily boost your speed in sword.
Level 1: HP -29, MP -29; Increase in sword speed for 10 seconds
Level 10: HP -20, MP -20; Increase in sword speed for 100 seconds
Level 20: HP -10, MP -10; Increase in sword speed for 200 seconds
Increases your speed of your weapon. I think when it is maxed out it gives you one level of speed higher. So for instance it would go from normal to fast or slow to normal.
Max level: 20
Requirements: 5 in Axe Mastery
Temporarily boost your speed in axe.
Level 1: HP -29, MP -29; Increase in axe speed for 10 seconds
Level 10: HP -20, MP -20; Increase in axe speed for 100 seconds
Level 20: HP -10, MP -10; Increase in axe speed for 200 seconds
Probably more important than sword mastery because you will have to rely on that 65% of slash damage to do higher damage. In Bao Ly’s guide it states that slashes are 65% of the time and stabs are 35% of the times. Other guides state it is 3:2 with slash being 3. With faster speed you will be able to do more damage and also faster too, so this is definitely a plus.
Max level: 20
Requirements: none
Increases weapon attack, but also decreases weapon defense.
Level 1: MP -12; Weapon attack +1, weapon defense -1 for 8 seconds
Level 10: MP -12; Weapon attack +5, weapon defense -5 for 80 seconds
Level 20: MP -24; Weapon attack +10, weapon defense -10 for 160 seconds
This is what makes a fighter different from a page. Fighters have rage. Rage increases your attack and decreases your weapon defense. However, you will receive little damage compared to the vast damage you can do. This is a party friendly skill and that is why fighter levels the fastest. It is because they have rage. Parties aim for rage for more damage.
Max level: 30
Requirements: 3 in Rage
Returns a portion of the damage received from the enemy. Can’t return more than 10% of the enemy’s Max HP at once, however.
Level 1: MP -15; For 3 seconds, return 11% of the damage received
Level 15: MP -15; For 45 seconds, return 25% of the damage received
Level 30: MP -30; For 90 seconds, return 40% of the damage received
At maxed it helps reduce 40% damage and reflects it back. This means you will be taking only 60% damage and the monster will hurt itself. A guide once proposed the use of abusing this skill by just jumping into the monster and letting your healer spam heal. Eventually the monster will die because power guard is unblockable.
Skills Allocation
Level 30- 1 into Sword/Axe Mastery
Level 31- 3 into Sword/Axe Mastery (4)
Level 32- 3 into Sword/Axe Mastery (7)
Level 33- 3 into Sword/Axe Mastery (10)
Level 34- 3 into Sword/Axe Mastery (13)
Level 35- 3 into Sword/Axe Mastery (16)
Level 36- 3 into Sword/Axe Mastery (19)
Here comes the split on whether to go Final Attack in the beginning or Final Attack at the end. Remember this though, if you go Final Attack in the beginning it will be harder to find a Party. If you want party friendly skip past this part.
Final Attack:
Level 37- 3 into Sword/Axe Final Attack
Level 38- 3 into Sword/Axe Final Attack (6)
Level 39- 3 into Sword/Axe Final Attack (9)
Level 40- 3 into Sword/Axe Final Attack (12)
Level 41- 3 into Sword/Axe Final Attack (15)
Level 42- 3 into Sword/Axe Final Attack (18)
Level 43- 3 into Sword/Axe Final Attack (21)
Level 44- 3 into Sword/Axe Final Attack (24)
Level 45- 3 into Sword/Axe Final Attack (27)
Level 46- 3 into Sword/Axe Final Attack (MAX)
Level 47- 3 into Rage
Level 48- 3 into Power Guard
Level 49- 3 into Power Guard (6)
Level 50- 3 into Power Guard (9)
Level 51- 3 into Power Guard (12)
Level 52- 3 into Power Guard (15)
Level 53- 3 into Power Guard (18)
Level 54- 3 into Power Guard (21)
Level 55- 3 into Power Guard (24)
Level 56- 3 into Power Guard (27)
Level 57- 3 into Power Guard (MAX)
Level 58- 3 into Sword/Axe Booster
Level 59- 3 into Sword/Axe Booster (6)
Level 60- 3 into Rage (6)
Level 61- 3 into Rage (9)
Level 62- 3 into Rage (12)
Level 63- 3 into Rage (15)
Level 64- 3 into Rage (18)
Level 65- 2 into Rage (MAX), 1 into Weapon Booster (7)
Level 66- 3 into Sword/Axe Booster (10)
Level 67- 3 into Sword/Axe Booster (13)
Level 68- 3 into Sword/Axe Booster (16)
Level 69- 3 into Sword/Axe Booster (19)
Level 70- 1 into Sword/Axe Booster (MAX), 1 into Weapon Mastery (MAX) 1 point left over
30 Sword/Axe Final Attack (MAXED)
30 Power Guard (MAXED)
20 Rage (MAXED)
20 Sword/Axe Booster (MAXED)
20 Sword/Axe Mastery (MAXED)
1 point left over (into anything)
This build focuses mainly on you getting good damage. Getting final attack first would mean good damage and then getting power guard would mean good defense. Like I said this build may cause you to get into parties less, but it would make up more if you told them you have the stronger skills maxed out. Still, having rage maxed out first may allow you to get into parties quickly and train a lot. One thing that disappoints is the lack of booster. Booster can help increase attacks drastically, and since this build focuses a lot on increasing attack, having more attack speed counts.
Party Friendly:
Level 37- 3 into Rage
Level 38- 3 into Rage (6)
Level 39- 3 into Rage (9)
Level 40- 3 into Rage (12)
Level 41- 3 into Rage (15)
Level 42- 3 into Rage (18)
Level 43- 2 into Rage (MAX), 1 Sword/Axe Booster
Level 44- 3 into Sword/Axe Booster (4)
Level 45- 3 into Sword/Axe Booster (7)
Level 46- 3 into Sword/Axe Booster (10)
Level 47- 3 into Sword/Axe Booster (13)
Level 48- 3 into Sword/Axe Booster (16)
Level 49- 3 into Sword/Axe Booster (19)
Level 50- 1 into Sword/Axe Booster (MAX), 2 Power Guard
Level 51- 3 into Power Guard (5)
Level 52- 3 into Power Guard (8)
Level 53- 3 into Power Guard (11)
Level 54- 3 into Power Guard (14)
Level 55- 3 into Power Guard (17)
Level 56- 3 into Power Guard (20)
Level 57- 3 into Power Guard (23)
Level 58- 3 into Power Guard (26)
Level 59- 3 into Power Guard (29)
Level 60- 1 into Power Guard (MAX), 2 into Final Attack
Level 61- 3 into Sword/Axe Final Attack (5)
Level 62- 3 into Sword/Axe Final Attack (8)
Level 63- 3 into Sword/Axe Final Attack (11)
Level 64- 3 into Sword/Axe Final Attack (14)
Level 65- 3 into Sword/Axe Final Attack (17)
Level 66- 3 into Sword/Axe Final Attack (20)
Level 67- 3 into Sword/Axe Final Attack (23)
Level 68- 3 into Sword/Axe Final Attack (26)
Level 69- 3 into Sword/Axe Final Attack (29)
Level 70- 1 into Sword/Axe Final Attack (MAX), 1 into Sword/Axe Mastery (MAX), 1 free point
20 Rage (MAXED)
20 Booster (MAXED)
30 Power Guard (MAXED)
30 Sword/Axe Final Attack (MAXED)
20 Sword/Axe Booster (MAXED)
20 Sword/Axe Mastery (MAXED)
1 free point (into anything)
This version focuses more on partying. Rage is a popular party skill choice. It increases your attack no matter what job you are. Mages, assassins, bandits, you name it. However, I find it strange to have so many points into booster in the middle. I would rather just put 9 in and then max out the rest in that order. This build is not final attack friendly. Having final attack can help you level up quicker and save money, usually anyways.
Training
Level 1-10 Snails, Shroom, & Orange Mushroom(level 7) at Maple Island.
Level 10-14 Orange Mushrooms at Henesys, Slimes at Ellinia.
- Recommended: Slimes at the slime tree in Ellinia*
Level 15-19 Pig & Ribbon Pig at Pig Beach.
Level 20-24 Horn Mushroom & Green Mushroom at Ellinia.
Level 25-29 Hunt Wild boars, at the Land of Wild Boars & Party Quest
Level 30-34 Hunt Evil Eyes & Zombie Mushrooms at the Dungeon.
Level 35-39 Hunt Jr. Sentinels & Sentinel Variants at Orbis Tower. Fire boar at east of Perion. Small cats at Orbis/ Amoria.
- Recommended: Sakura Ceilions in Amoria*
Level 40-49 hunting Fire boars, Jr.Pepes, Copper Drakes. Small Jr. Grupin, Jr. Lioner and Jr. Ceilion(s) at Orbis. Ludi pq works well
- Recommended: Block Golem in Eos Tower in Ludi Floor 8*
Level 50-70 Well I have been training at FoG(Forest of Golem). You can try that too. Hoodoos are nice but are too crowded.
- Recommended: Forest of Golem, Ludi maze pq at 51+ (MapleGlobal)
Level 70-7x Zombies, FoG, Kappas(Water Goblins), hoodoos, Level 80 places if you have much accuracy and you are near it
- Recommended: FoG without a doubt
Level 80 ~ 90s Ghost Pirates, Death Teddies, Wolf spiders, Also Gobies in the high 80s
- Recommended: Ghost pirates, and Gobies in a nice party in the higher 80s
Level 90-100 Gobies in parties and possibly soloing, Himes if you can, and more Ludi/Aqua monsters
Level 100+ Anything You Want To Hunt! (Go Hunt Zakum or even Pianus)
- Recommended: Squid, Monsters in Aqua, Deep Sea Gorge l and ll

